Image - 2026-09-08 14:56
Art style: 3D Pixar. Artyom standing in the near foreground; Lena walking further back in the frame. Увеличивающееся расстояние. Artyom is standing on тротуар in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head turned screen-right. Eyes on Lena. Опущены. Растерянность. Lena is walking on тротуар further back in the frame in the midground. Torso facing away from camera. Head facing away from camera. Eyes on подруги. Прижимает вещи. Спокойствие. Wide shot at eye level, 9:16. Horizon middle. Показ дистанции между героями. Foreground: пустой участок тротуара. Midground: герои и толпа. Background: перспектива улицы и подруги. Key light overhead side, dimming sunset. Длинные. Focus: фигура Лены. Dominant palette: синевато-серый, пыльный розовый, песочный. SPATIAL LOCK: увеличивающееся расстояние. GAZE LOCK: Artyom head turned screen-right eyes on Lena; Lena head facing away from camera eyes on подруги. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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