Image - 2026-11-10 06:27
Art style: 3D анимация с реалистичными текстурами. главный фарш убедительно жестикулирует ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D анимация с реалистичными текстурами" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D анимация с реалистичными текстурами". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D анимация с реалистичными текстурами" idiom, not in any other medium. Character identity reference (face, age, build and clothing only): - Главный фарш: Art style: 3D анимация с реалистичными текстурами. A clearly recognizable likeness of Главный фарш — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). Существо из розового мясного фарша в форме мозга с большими глазами и подвижным ртом. Текстура детализированная, влажная. Персонаж сидит в керамической миске на деревянном кухонном столе. Освещение мягкое, кухонное. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D анимация с реалистичными текстурами" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D анимация с реалистичными текстурами". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D анимация с реалистичными текстурами" idiom, not in any other medium. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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