Image - 2026-11-07 20:17
Art style: 3D Pixar. Ward under ceiling lamps. Polinka in medium lying in far corner of the cage, eyes shut, cone on; Maria crouched at the bars, hands on knees, coffee cup on floor beside her. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Директор Инна: Женщина-директор ветклиники, 45-50 лет, строгий деловой вид, тёмный костюм/халат поверх, собранные волосы, усталое лицо человека, принимающего тяжёлые решения; не злодейка — вынужденная быть практичной The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait. RENDER REGISTER (apply to the WHOLE frame — lighting, colour grade, character finish, effects intensity): Убери у собаки правую заднюю ногу . Уменьши собаку до 2 кг и 35 см. Убери у собаки правую заднюю лапу и добавь шрам там . Уменьши собаку в размере
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