Image - 2026-10-20 09:48
Art style: 3D Pixar. Eva walking in the middle ground. Eva is walking on path in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on forward. Holding lantern. Curious. Medium shot at eye level, 9:16. Vertical 9:16. Key light top, soft moonlight. Focus: Eva moving. Dominant palette: deep blue, soft gold. GAZE LOCK: eva head facing camera eyes on forward. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Ева: Пятилетняя девочка с большими круглыми карими глазами, двумя короткими растрёпанными хвостиками, перевязанными жёлтыми лентами, румяными щеками, в уютном красном капюшоне и маленьких зелёных резиновых сапогах. Маленький рост, детские пропорции, выразительное лицо с мягкими чертами, светлые волосы, энергичная и любопытная поза. Фон нейтральный, мягкое освещение, фокус на лице и фигуре.
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