Image - 2026-10-17 09:06
Edit the reference image. Keep EXACTLY the same android: same face shape, same eyes, nose and lips, same transparent skull with servos, copper wiring and amber board, same metal neck and stand, same lab behind her. Change only the realism of her face skin and the light, so she looks like an unretouched documentary photograph of a real silicone-skinned android, not a 3D render. Skin: unretouched, real skin texture with visible pores on the nose and cheeks, uneven skin tone, slight redness around the nostrils and on the eyelids, faint bluish under-eye shadows, a few tiny moles among irregular freckles of different sizes, fine peach fuzz catching the light, slightly dry lips with fine lines, a tiny bit of natural shine on the nose and forehead, natural facial asymmetry (one eyebrow slightly higher, one eye slightly narrower). Eyes: natural wet eyes with real red veins in the corners, catchlight matching the desk lamp, no glow. Light: practical light only, a warm desk lamp from the side with real fall-off into shadow on the other half of the face, cold fluorescent fill from above, deep natural shadows. Camera: shot on a full-frame camera with an 85mm lens at f/1.8, shallow depth of field, slight motion softness, natural 35mm film grain, unretouched, true colors. Avoid: plastic skin, waxy skin, airbrushed or over-smoothed face, doll-like symmetry, CGI render look, beauty retouching, glowing eyes.
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