Image - 2026-10-10 12:33
Art style: Cinematic Realistic. 0 standing in the middle ground; 1 standing further back in the frame. Distance between foreground and background. 0 is standing on floor in the middle ground in the foreground. Head facing camera. Eyes on monitor. Clenched. Shocked. 0 wears tactical uniform. 1 is standing on floor further back in the frame in the background. Head in three-quarter turn to screen-left. Eyes on monitor. At mouth. Terrified. 1 wears civilian clothes. Close-up at eye level, 9:16. Tight focus on facial reaction. Key light from monitor, harsh blue. Focus: Andrey's eyes. Dominant palette: blue, black, grey. SPATIAL LOCK: distance between foreground and background. GAZE LOCK: 0 head facing camera eyes on monitor; 1 head in three-quarter turn to screen-left eyes on monitor. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium.
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