Image - 2026-10-08 15:04
Art style: Fantasy Doll 3D. Full-length view, the entire figure visible from head to feet, standing upright and centered — Mori, a tall powerfully built 17-year-old Japanese male center-back from Santetzu High School. Broad shoulders, thick muscular neck, heavy athletic frame with strong thighs. Square jaw, sharp intimidating eyes with a hard narrowed glare, thick dark eyebrows, short cropped jet-black hair with a slightly spiked fade, light tan skin, a faint scar near one brow. He wears the Santetzu home kit: deep crimson-and-black jersey with vertical panel accents and a bold number on the chest, matching shorts, red-and-black socks pulled high, and worn black studded football boots. Dominant commanding stance, feet planted wide, arms slightly flexed, chin lowered in a menacing stare. A fierce competitive energy aura flickers faintly around him on a floodlit night stadium pitch with rain-wet grass. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: cinematic 3D CGI render — porcelain doll-like character design with huge expressive eyes and delicate painted features, soft realistic hair strands, worn weathered fabrics, sunlit setting with dappled golden light, shallow depth of field, blurred foliage and floating petals drifting past the camera in the foreground, painterly cinematic colour grading, whimsical fantasy mood. NOT flat 2D cartoon, NOT anime linework, NOT a photorealistic human — a stylised doll-like character in a photoreal-lit 3D world. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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