Image - 2026-10-08 13:40
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered on the ice, a seven-year-old boy named Miron, a junior hockey player for HC "Olympiets" from Surgut. Small sturdy build, round cheeks, fair light skin with a faint cold-weather flush, bright determined hazel eyes, short tousled light-brown hair showing under his helmet. Stubborn yet sincere expression, chin lifted, a slight frown of focus softening into hope. He wears a child-sized hockey uniform in the club's colours — a blue-and-white jersey with red trim, matching padded shorts, long socks, elbow and shin guards, and small white-and-blue hockey skates on his feet. He grips a short junior hockey stick in both gloved hands, blade resting on the ice. Behind him, a quiet indoor rink with faint arena seating and cold blue light. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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