Image - 2026-10-04 21:59
Art style: 3D Cartoon. Bom leaning in the centre of frame; Bizy leaning in the screen-left third; Dizy leaning in the screen-right third. Bom is leaning on emerald grass in the centre of frame in the midground. Torso facing away from camera. Head facing away from camera. Eyes on friends. Holding friends' hands. Joyful. Bom wears none. Partially behind none. Bizy is leaning on emerald grass in the screen-left third in the midground. Torso in right profile. Head in right profile. Eyes on Bom. Holding friends' hands. Merry. Bizy wears none. Partially behind none. Dizy is leaning on emerald grass in the screen-right third in the midground. Torso in left profile. Head in left profile. Eyes on Bom. Holding friends' hands. Merry. Dizy wears none. Partially behind none. Medium-wide shot from a high angle, 16:9. Horizon level. Static. Foreground: emerald grass. Midground: emerald grass. Background: massive vibrant rainbow in the sky. Key light back_left, golden hour glow. Long on the grass. Focus: the circle of friends. Dominant palette: bright rainbow hues, golden yellow, deep emerald. SPATIAL LOCK: holding hands in a circle holding hands in a circle all standing on the grass. GAZE LOCK: Bom head facing away from camera eyes on friends; Bizy head in right profile eyes on Bom; Dizy head in left profile eyes on Bom. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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