Image - 2026-09-23 13:10
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheets (The Devil + Kirill + Igor): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep every character exactly on-model — same face, hair, proportions, costume, ornament. ATTACHMENT ORDER: the 1st sheet is THE DEVIL — copy him exactly: a long GOAT-LIKE SKULL for a head, tall CURLING RAM HORNS with ring motifs, a mane of black smoke-flame hair, soot-black skin cracked with glowing ember lines, a tattered CRIMSON-AND-BLACK folk-embroidered caftan hung with chains. His head sits LOW on massive shoulders on a SHORT, THICK, bull-like neck. The 2nd sheet is KIRILL: about eighteen, round young face, heavy straight dark-brown fringe, OCHRE leather armor, DARK-RED scarf-hood, plain village sword. The 3rd sheet is IGOR: about twenty, SHORT light-brown SPIKY hair, BLACK leather armor with red embroidery and a RED SASH, dark half-cloak, katana. ONLY THREE CHARACTERS: the Devil, Kirill and Igor. Nobody else in the frame. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. CAMERA: from BEHIND IGOR, low, close. Igor's back fills the near foreground at the bottom of the frame, seen from behind — spiky hair, black cloak, red sash, no face visible. The Devil looms directly in front of him in the middle ground, FACING IGOR and therefore facing toward the camera. Kirill is right beside the demon's shoulder, seen from the side in profile. SCENE: «Neck of Iron»: The Devil «The Unmaker of Worlds» has just parried Igor and SHOVED him back: Igor «Klinok», seen from behind, both arms whole, is sliding backward toward us across the stone, boots scraping, knees bent, katana still up in both hands, cloak flying forward past his shoulders. The demon's ember eyes are locked on IGOR, his goat skull lowered toward him in contempt, his RIGHT arm still extended toward Igor after the shove, gripping his heavy demon sabre — broad, deeply curved black-iron blade with a molten ember vein, horned SPLIT CROSSGUARD hilt, NO round tsuba; his LEFT arm hangs at his side, clawed hand empty. At the same moment, at the demon's shoulder, Kirill «Tvyordaya Ruka» in profile swings his village sword two-handed into the side of the demon's short thick neck — and the blade RINGS OFF as if it struck an iron pillar, a bright burst of flat ornamental sparks, Kirill's arms jolted back, his face stunned. The demon does not even glance at him. The neck is untouched — no cut, no blood. Forest clearing, carved stone columns, pines, red dusk sky with a black sun. Mood: even steel is useless against him. NEGATIVE: no ornamental frame, no border, no margins, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no Latin text, no Igor far in the distance, no tiny Igor, no demon looking at Kirill, no demon looking away from Igor, no long neck, no giraffe neck, no human demon, no human face on the demon, no flying figures, no cut on the neck, no wound, no blood, no extra arms, no disembodied hands, no twisted anatomy, no long hair on Igor, no broken katana, no katana in the demon's hand, no tsuba on the demon's sword, no fourth character.
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