Image - 2026-09-23 13:06
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheets (The Devil + Kirill + Igor): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep every character exactly on-model — same face, hair, proportions, costume, ornament. ATTACHMENT ORDER: the 1st sheet is THE DEVIL — copy him exactly: a long GOAT-LIKE SKULL for a head, tall CURLING RAM HORNS with ring motifs, a mane of black smoke-flame hair, soot-black skin cracked with glowing ember lines, a tattered CRIMSON-AND-BLACK folk-embroidered caftan hung with chains. His head sits LOW on massive shoulders on a SHORT, THICK, bull-like neck. The 2nd sheet is KIRILL: about eighteen, round young face, heavy straight dark-brown fringe, OCHRE leather armor, DARK-RED scarf-hood, plain village sword. The 3rd sheet is IGOR: about twenty, SHORT light-brown SPIKY hair, clean-shaven, BLACK leather armor with red embroidery and a RED SASH, katana. ONLY THREE CHARACTERS: the Devil, Kirill and Igor. Nobody else in the frame. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. CAMERA: a medium shot with clear depth. Kirill from the chest up in the near foreground at one side; the Devil from the waist up filling the middle of the frame; Igor full-length, smaller, in the middle distance on the other side, feet on the ground. The demon's legs are out of frame. SCENE: «Neck of Iron»: The Devil «The Unmaker of Worlds» has just parried Igor's attack and SHOVED him away: Igor «Klinok», both arms whole, is skidding backward on his feet across the stone in the middle distance, knees bent, katana still gripped in both hands, cloak and red sash whipping forward. In the same instant, in the foreground, Kirill «Tvyordaya Ruka» swings his village sword two-handed into the side of the demon's short thick neck — and the blade RINGS OFF as if it struck an iron pillar: a bright burst of flat ornamental sparks, the sword bouncing back, Kirill's arms jolted by the recoil, his young face wide with disbelief. The neck is untouched — no cut, no blood, not even a scratch. The demon does not flinch; his goat skull turns slightly toward Kirill, one ember eye narrowed in contempt, jaws parted in a snarl. His RIGHT arm, still extended toward Igor after the shove, holds his heavy demon sabre — broad, deeply curved black-iron blade with a molten ember vein, horned SPLIT CROSSGUARD hilt, NO round tsuba; his LEFT arm hangs at his side, clawed hand empty. Forest clearing, carved stone columns, pines, red dusk sky with a black sun. Mood: even steel is useless against him. NEGATIVE: no ornamental frame, no border, no margins, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no Latin text, no long neck, no giraffe neck, no stretched body, no human demon, no human face on the demon, no beard on the demon, no flying figures, no one in mid-air, no cut on the neck, no wound, no blood, no extra arms, no disembodied hands, no twisted anatomy, no long hair on Igor, no broken katana, no katana in the demon's hand, no tsuba on the demon's sword, no fourth character.
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