Image - 2026-09-15 18:28
Art style: Pixar 3d. Fox_1 running in the screen-left third. Fox_1 is running on meadow in the screen-left third in the midground. Torso in right profile. Head in three-quarter turn to screen-right. Eyes on butterfly_1. Reaching out. Playful. Fox_1 wears natural fur. Partially behind none. Butterfly_1 sits in the screen-right third in the foreground. Medium-wide shot at eye level, 16:9. Horizon middle. Tracking side shot. Foreground: dandelions and grass. Midground: chasing fox. Background: open meadow. Key light backlight, bright afternoon. Rim light on fur. Focus: the distance between fox and butterfly. Dominant palette: warm gold, vivid blue, lush green. SPATIAL LOCK: fox is chasing from behind. GAZE LOCK: fox_1 head in three-quarter turn to screen-right eyes on butterfly_1. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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