Image - 2026-09-15 13:21
Art style: 3D Cartoon. Elena standing in the near foreground; alina walking further back in the frame. Elena is standing on floor in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on alina. Gesturing to table. Welcoming. Alina is walking on floor further back in the frame in the foreground. Torso in left profile. Head in left profile. Eyes on massage_table. At sides. Hopeful. Medium-wide shot at eye level, 9:16. Horizon straight. Приглашающая атмосфера. Foreground: edge of a wooden shelf. Midground: white massage table. Background: soft curtains. Key light overhead, diffused. Soft under characters. Focus: The interaction between characters. Dominant palette: pure white, honey oak, ivory. SPATIAL LOCK: standing by the headrest. GAZE LOCK: elena head in three-quarter turn to screen-right eyes on alina; alina head in left profile eyes on massage_table. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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