Image - 2026-09-14 17:28
Art style: 3D Cartoon. Barsik standing in the middle ground. Barsik is standing on floor in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on camera. On floor. Intense energy. Barsik wears locked. Medium shot at eye level, 9:16. Exact match to scene 1 for looping. Key light from below, pulsing neon. Focus: Barsik's face. Dominant palette: orange, neon purple, warm wood. GAZE LOCK: Barsik head facing camera eyes on camera. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Барсик: Маленький пухлый рыжий кот с выразительными ярко-зелеными глазами и аккуратным розовым носом. У него четкие темно-рыжие полоски на спине и пушистом хвосте, а на груди — чистое белое пятно в форме сердца. Кот носит ярко-красный галстук-бабочку, который плотно прилегает к шее. Уши чуткие, слегка закругленные. Взгляд уверенный, задорный и слегка наглый. Кот находится в светлой комнате с мягким освещением, которое подчеркивает текстуру его рыжего меха.
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