Image - 2026-09-12 09:26
Art style: 3D Pixar. Amon running further back in the frame; Nefertari running in the middle ground. Rock is directly above and behind them. Amon is running on рушащийся пол further back in the frame in the midground. Torso in three-quarter turn to screen-right. Head turned screen-right. Eyes on выход. Держит руку Нефертари. Предельное напряжение. Amon wears royal traditional attire. Partially behind dust clouds. Nefertari is running on рушащийся пол in the middle ground in the midground. Torso in three-quarter turn to screen-right. Head turned screen-right. Eyes on выход. Держит руку Амона. Испуг и доверие. Nefertari wears traditional fine garments. Partially behind Amon's body slightly. Wide shot from a low angle, 9:16. Horizon middle. Динамичный ракурс подчеркивает опасность. Foreground: летящие обломки и пыль. Midground: бегущие дети. Background: рушащиеся колонны храма. Key light back, diffused through dust. Chaotic and moving. Focus: Children. Dominant palette: dusty beige, dark umber, muted orange. SPATIAL LOCK: rock is directly above and behind them. GAZE LOCK: Amon head turned screen-right eyes on выход; Nefertari head turned screen-right eyes on выход. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - Амон: bright orange quilted puffy jacket with black hood lining, grey plaid button-up collared shirt, dark blue denim jeans, tan brown leather lace-up work boots (horizontal quilted padding on orange jacket; black hood visible at neckline; grey plaid pattern on shirt) - Нефертари: white sleeveless column dress serving as single-piece garment, white floor-length column dress (same garment as top), brown leather sandals with toe-loop and ankle straps, gold metallic headband with blue lotus flower ornament (turquoise-blue and gold geometric broad collar necklace with rectangular pattern segments; multiple gold bangles on each wrist; blue lotus flower hair ornament)
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