Image - 2026-09-08 16:35
Art style: 3D Cartoon. Anton_0 sitting in the near foreground; vasya_1 standing further back in the frame. Anton_0 is sitting on стул in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on коробка. Счастье. Vasya_1 is standing on край коробки further back in the frame in the foreground. Torso in left profile. Head in left profile. Eyes on инструкция. Назидательность. Medium close-up from a high angle, 9:16. Ракурс подчеркивает ценность содержимого коробки. Key light top_left, warm table lamp light. Focus: реквизит для фокусов и лица героев. Dominant palette: crimson red, metallic silver, ocean blue, warm oak. SPATIAL LOCK: оба за одним столом. GAZE LOCK: anton_0 head in three-quarter turn to screen-right eyes on коробка; vasya_1 head in left profile eyes on инструкция. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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