Image - 2026-09-08 10:12
Art style: 3D Pixar. Casper leaning in the near foreground; Vex standing further back in the frame. Casper is leaning on rooftop in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in right profile. Eyes on Vex. Punching. Strained. Casper wears heroic tech-suit. Partially behind none. Vex is standing on rooftop further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in left profile. Eyes on Casper. Blocking. Hidden. Vex wears shadowy robes. Partially behind none. Medium-wide shot from a low angle, 9:16. Horizon middle. High dynamic action. Foreground: Debris and dust flying. Midground: Combatants in the flash. Background: Destroyed rooftop and city skyline. Key light center, explosive. Long, radiating. Focus: point of impact. Dominant palette: bright white, neon cyan, deep violet. SPATIAL LOCK: physical contact at strike point. GAZE LOCK: Casper head in right profile eyes on Vex; Vex head in left profile eyes on Casper. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Каспер: Молодой человек около 20 лет, атлетичного телосложения, с короткими темными волосами, уложенными вверх. У него выразительные голубые глаза, которые начинают светиться ярко-бирюзовым светом при использовании способностей. Черты лица резкие, волевой подбородок. На руках надеты технологичные браслеты-манипуляторы. Его окружает аура голубых электрических разрядов. Фон — кабина управления или крыша здания. - Векс: Высокая, худощавая фигура, окутанная слоями темной ткани и дымчатой брони. Лицо скрыто гладкой черной маской с единственной горизонтальной прорезью, светящейся фиолетовым. Его движения плавные и неестественные, за ним тянется шлейф фиолетовых теней. Пальцы длинные, когтистые. Окружен мерцающим полем пустоты, которое искажает свет вокруг него.
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