Image - 2026-09-07 14:37
Art style: 3D Pixar. Marina sitting in the middle ground. Marina is sitting on office chair in the middle ground in the foreground. Head facing camera. Eyes on camera. None. Reassuring and bright. Marina wears business casual. Partially behind none. Close-up at eye level, 9:16. Фокус на губах и глазах для передачи теплоты и искренности. Key light top_left_sunlight, bright and warm. Focus: Marina's eyes. Dominant palette: sunny yellow, soft white, warm skin. GAZE LOCK: marina head facing camera eyes on camera. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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