Image - 2026-09-04 09:19
Art style: Реалистичное 3D с гранеными текстурами. Full-length view, the entire figure visible from head to feet, standing upright, centered in the frame with a gritty urban alley filling the sides. Onyx is a tall, broad-shouldered young man whose skin is made of polished black stone — deep obsidian-dark, its surface broken into subtle angular facets that catch the light along his cheekbones, jaw, forearms and knuckles. Hard, chiseled features, a strong square jaw, short cropped dark hair, and pale grey-green eyes that stand out sharply against the black stone. Weathered, streetwise expression, faint chips and scuffs on his stone skin from rough living. He wears a scuffed dark hooded jacket over a grey tank top, worn cargo pants, fingerless gloves, and heavy laced worn-in boots. Lean muscular build, arms crossed, feet planted firmly on wet cracked pavement under dim city light. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Реалистичное 3D с гранеными текстурами" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Реалистичное 3D с гранеными текстурами". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Реалистичное 3D с гранеными текстурами" idiom, not in any other medium.
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