Image - 2026-08-28 16:05
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the room filling the sides. Timmy is a curious four-year-old boy, small and chubby with soft round cheeks and big expressive hazel eyes with long lashes, a tiny button nose and a gentle open-mouth smile showing little baby teeth. He has fluffy light-brown hair with a small cowlick sticking up. He wears a bright yellow short-sleeved t-shirt with a small blue star on the chest, comfy denim overall shorts with two buttoned straps, and little red-and-white sneakers with velcro. His skin is fair and rosy. He stands slightly pigeon-toed, one hand holding a shiny coin up curiously, the other at his side, in a cozy sunlit playroom with colorful toy blocks scattered on a soft rug behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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