Image - 2026-08-26 10:37
[Shot type: close-up. Lighting: cinematic] Art style: 3D Pixar. Create Scene 2 as a direct continuation of Scene 1. STRICT CHARACTER CONSISTENCY. The provided character sheets are the absolute visual reference. Do not redesign, reinterpret, beautify or stylize the characters. LOCATION: Exactly the same Animal Hospital reception area as Scene 1. Preserve the same architecture, reception desk, floor, windows, objects, colors and cinematic nighttime lighting. CAMERA: Reverse angle from the secretary's side of the reception desk, looking toward the pink kitten. The purple secretary is partially visible from behind in the RIGHT foreground. The pink kitten stands in front of the reception desk facing the secretary and the camera. Medium close shot. Vertical 9:16 composition. PINK KITTEN — CRITICAL CHARACTER LOCK: Use the provided NORMAL PINK KITTEN character sheet as the exact reference. The kitten is an anthropomorphic character standing UPRIGHT on exactly TWO hind legs. Human-like vertical posture. Two small arms hang naturally at the sides. Exactly THREE large black eyes arranged exactly as in the character sheet. Do not add, remove, resize or reposition the eyes. Preserve EXACTLY the same saturated COOL BRIGHT PINK body color as the character sheet and Scene 1. NO peach. NO orange. NO beige. NO pale pastel pink. NO warm color shift. Preserve exactly: - head shape - pointed upright cat ears - body proportions - arms and legs - tail - facial markings - heart marking - three-eye design The kitten looks innocent, cute and completely harmless. Small CLOSED mouth. No visible teeth. No open mouth. No monster features. No transformation. SECRETARY: Preserve the purple secretary exactly as in the provided character sheet and Scene 1. Do not change hairstyle, glasses, face, eyes, clothing, colors or proportions. STORY MOMENT: This is the innocent moment immediately before the audience discovers that the kitten is a Mimic. Do NOT reveal the Mimic yet. NO Mimic monster form. NO sharp teeth. NO giant mouth. NO Stalker. NO additional characters. NO new objects. NO text. REFERENCE PRIORITY: If any instruction conflicts with the provided character sheets, ALWAYS follow the character sheets. The kitten in Scene 2 must clearly be THE SAME kitten shown from behind in Scene 1. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Brand guidelines: Brand color palette: #3eade5, #cc6726, #f7f4f3. Use these colors prominently in the composition. Reference images context (match the visual style and elements from these): - Стойка регистрации ветклиники (location): Интерьер приемной ветеринарной клиники с рабочим местом, оргтехникой и мебелью в сине-серых тонах. - Зона приема и охраны госпиталя (location): Стилизованный интерьер медицинского поста с рабочими местами, мониторами наблюдения и защитным оборудованием. Помещение выполнено в холодных тонах с функциональной мебелью и техникой. - Лист персонажа: Секретарь (character): Концепт-арт антропоморфного персонажа в офисной одежде с набором эмоций и поз. Представлены ракурсы 360 градусов и цветовая палитра. - Персонаж ШИФ (Animal Hospital) (character): Лист розового трехглазого котенка с ракурсами, эмоциями и позами. Включает палитру и примеры поведения в игровом окружении. - character Sheet Павлины (general): brand asset — use as visual context - логотип (general): brand asset — use as visual context - айт_pavlinatur.ru (general): brand asset — use as visual context - айт_pavlinatur.ru (general): brand asset — use as visual context - айт_pavlinatur.ru (general): brand asset — use as visual context - айт_pavlinatur.ru (general): brand asset — use as visual context - айт_pavlinatur.ru (general): brand asset — use as visual context - айт_pavlinatur.ru (general): brand asset — use as visual context - сайт_pavlinatur.ru (general): brand asset — use as visual context - сайт_pavlinatur.ru (general): brand asset — use as visual context - рабочее мето Павлины_сайт (general): brand asset — use as visual context
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