Image - 2026-08-23 14:20
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a cozy child's bedroom with soft lamplight, a bed and a hanging punching bag along the sides. Maxim is a slight, skinny 10-year-old boy, small for his age, with a round soft face, fair skin, big determined hazel eyes, freckles across the nose, and messy tousled light-brown hair. He wears a slightly oversized red boxing tank top, navy shorts with a white stripe, hand wraps on both fists, and clean white-and-blue boxing shoes with laces. His build is lean but starting to firm up. He stands in a hopeful fighting stance, fists half-raised, chin lifted, jaw set with brave nervous determination, a shy but growing confident smile on his face. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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