Image - 2026-08-16 12:35
Art style: 3D Pixar. Use ONLY the attached reference characters and preserve them with maximum identity accuracy. All characters must remain 100% visually consistent with their attached references. Preserve the exact same face, eyes, nose, lips, hairstyle, hair color, skin tone, age appearance, body type and overall identity. Do NOT beautify, redesign, replace or mix characters. Do NOT merge one grandmother with the other. Create a warm emotional Disney Pixar style family home scene for a birthday story animation. Scene Baby Emily is already at home. She is a peaceful newborn sleeping in a cozy wicker bassinet in a warm softly lit family living room. The whole family stands around her, showing love, care and tenderness. Characters in the scene * Newborn Emily * Stella * Dima * Grandfather Ilya * Grandmother Lora * Grandmother Estella IMPORTANT IDENTITY RULES Grandmother Estella and Grandmother Lora are TWO DIFFERENT women and must NOT be confused. Grandmother Estella Grandmother Estella must look EXACTLY like her attached reference: * short dark burgundy / deep red hair * mature elegant face * black outfit * confident warm grandmother appearance * same facial structure and same expression style as in the reference Do NOT turn Grandmother Estella into a blonde woman. Do NOT give Grandmother Estella the face, hair, clothes or body type of Grandmother Lora. Grandmother Lora Grandmother Lora must look EXACTLY like her attached reference: * light blonde hair * soft mature face * light blue shirt over a white top * dark blue pants * same facial structure and same appearance as in the reference Do NOT turn Grandmother Lora into the red-haired grandmother. Do NOT mix her with Grandmother Estella. Character placement and actions Grandmother Estella stands closest to the bassinet and gently adjusts baby Emily’s blanket or lovingly swaddles her. Grandmother Lora stands slightly behind or beside her and holds ONE baby bottle in her hands. Stella stands near the bassinet in soft cozy home clothes, smiling warmly at baby Emily. Dima stands next to Stella in simple comfortable home clothes, looking lovingly at baby Emily. Grandfather Ilya stands beside them with a kind proud gentle expression, looking at the baby. Wardrobe Stella must wear casual soft home clothes, not business clothes. Dima must wear casual home clothes, not formal clothes. Grandmother Estella keeps her black outfit look from the reference. Grandmother Lora keeps her blue shirt and white top look from the reference. Grandfather Ilya keeps his reference appearance. Important object rules There must be ONLY ONE baby bottle in the entire scene. Do NOT add a second bottle. Do NOT add duplicate objects. Do NOT add extra baby accessories. Do NOT add extra people. Visual mood Warm, cozy, tender, family-centered, emotional, intimate. Soft golden home lighting. Gentle loving smiles. Clear composition showing the baby and the family gathered around her. Strict negative instructions No identity changes. No face swaps. No mixing of grandmothers. No duplicate bottles. No extra bottles. No hospital environment. No extra people. No distorted hands. No strange anatomy. No costume changes for the grandmothers beyond their references. No text on screen. Style High-quality Disney Pixar inspired 3D animated look, cinematic, emotional, elegant, heartwarming family storytelling. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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