Image - 2026-08-08 20:55
Art style: 3D Pixar. Use the attached Scene 1 image of Olya as the exact character reference. Keep the same face, same character identity, same proportions and the same polished 3D animated movie style. SCENE: Olya is working late at night at home, sitting on a large comfortable beige sofa and editing photographs on her laptop. IMPORTANT CAMERA AND BODY POSITION: Olya is sitting almost in a side profile, approximately 70–80 degrees turned away from the camera, rather than facing the camera. Her body is naturally oriented toward the laptop. We see the side of her face and her profile naturally. The sofa is positioned in the middle of an open living room, NOT against a wall. There is a significant amount of open space behind the sofa. The background behind the sofa continues naturally into the living room with visible depth, furniture, floor and warm ambient lighting. There is absolutely no wall directly behind the back of the sofa. The composition must leave clear open space around Olya and the sofa on all sides, especially behind the sofa, so that a camera could naturally move around Olya in a later video shot. LAPTOP: The laptop is resting naturally and realistically on Olya’s thighs. It is positioned according to her body, not artificially rotated toward the camera. The keyboard is facing Olya and she is looking at the screen while working. The screen is only slightly visible from the camera’s angle, with a realistic perspective. Do not make the laptop stand vertically. Do not make it float. Do not twist the laptop unnaturally toward the viewer. Olya is sitting naturally with her legs bent on the sofa, comfortable and relaxed. Her hands are realistically placed on the keyboard. HAIR: Dark brown, almost black, approximately shoulder-length hair, casually gathered at the back with a simple claw clip. Several natural loose strands frame her face. No bun, no ponytail, no short bob haircut. CLOTHING: Oversized loose light-gray sweatshirt, very wide loose gray sweatpants. Comfortable home outfit. White sneakers are removed and placed naturally on the floor beside the sofa. CAT: A cute sleepy domestic cat is curled up beside Olya on the sofa, slightly behind or next to her, without covering Olya or the laptop. ENVIRONMENT: Cozy spacious living room at night. Warm floor lamp, large window showing a dark blue night outside, wooden coffee table with a professional camera and several printed photographs. Warm beige and brown interior. CAMERA: Medium-wide cinematic shot from a three-quarter side angle. Olya and the sofa are clearly visible, but there is enough surrounding space to establish the room. Do not frame the sofa against a wall. Maintain strong spatial depth around the character. Warm cinematic lighting, soft shadows, cozy evening atmosphere, subtle film grain, high-quality polished 3D animated movie aesthetic. CRITICAL: The sofa must NOT touch or stand directly against a wall. Leave open space behind the sofa. The room must feel physically navigable from all sides, making a future 180–360 degree camera orbit around Olya possible. CRITICAL: Olya must remain almost in side profile. Do not turn her body toward the camera. Do not force the laptop screen to face the camera. Preserve realistic physical positioning of Olya, the sofa and laptop. Vertical 9:16. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Оля: A young woman in her early 20s with a soft, oval face, warm fair skin tone, and dark brown, shoulder-length bob hair styled with a gentle wave and parting. She has large, expressive dark eyes, delicate features, and a pleasant, calm expression. She is wearing a loose-fitting white long-sleeved crewneck sweatshirt paired with oversized grey fleece sweatpants and white sneakers, holding a professional camera in her lap while sitting cross-legged in a relaxed pose with one hand resting near her cheek.
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