A very slow, controlled cinematic push-in toward Uther in the ruined Andorhal square. Uther stand...
A very slow, controlled cinematic push-in toward Uther in the ruined Andorhal square. Uther stands near the urn of King Terenas and remains almost completely still, only subtly shifting his gaze deeper into the smoke, showing exhaustion without fear. His war hammer stays lowered in the same hand and in the same position. The three paladins behind him hold formation with only restrained natural breathing. A cold wind gently moves the damaged white cloaks, heavy grey ash drifts slowly across the frame, and distant smoke rolls naturally through the ruins. Preserve the exact faces, armor, shields, hammer, urn size and urn position, monument, character positions, lighting, color palette and original composition. Do not add walking, weapon raising, lip movement, random gestures, strong body motion, camera shake, fast zoom, flickering, duplicated characters, changing armor, changing faces, changing shield design, changing background geography or decorative fantasy particles. Keep the motion m
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