Image - 2026-08-03 16:02
Art style: 3D Pixar. Vertical format 9:16. Modern, vibrant, cinematic 3D animation in the style of a high-quality family cartoon. Use only approved character CH003 — Yaroslav. Yaroslav is 3 years old. Fully preserve his face, brown eyes, wavy brown hair with an unruly streak, age, height, build, and clothing as per the attached character sheet. Use only approved location LOC002 — the living room. Fully preserve the actual room layout, furniture, bed, TV, nightstand, cabinets, passageways, window, balcony, and permanent furnishings as per the attached location sheet. Do not create another living room. Little Yaroslav stands alone in the unfamiliar living room for the first time. He looks very small against the backdrop of the room. Yaroslav clutches his old brown teddy bear tightly to his chest. His shoulders are slightly tense, his body is motionless. He's silent, cautiously scanning the room with wide, anxious eyes. His expression betrays wariness, confusion, and inner tension, without tears or theatrical facial expressions. A warm, homely interior, soft natural daylight, expressive facial expressions, detailed fabrics and materials, and a cinematic depth of field. A medium wide shot, the camera positioned slightly below the adult's eye level, emphasizes how small Yarik feels in his new room. There are no other people or animals in the frame. No captions. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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